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Advanced [show]


Art Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who tends to wear a large brown jacket, she is not a threatening figure. Her red fur is matted, messy, and big. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the west, certain she would find work there.

Motivation: She is content; and to find somewhere to settle down

Flaws: Ugly, Addict, Mundane, Shy. Bonds: Immigrant, Nature. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Art Of Ale, Female Tabaxi Druid 5
Medium (6'2") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp.


Social Check DCs


Kansif Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant hazel.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Kansif was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Immigrant, Poor, Criminal record. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Kansif Addington, Female Half-Orc Warlock 2
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 gp.


Social Check DCs


Jo Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a fine chain shirt which she covers with red colored cloaks and clothing. With wild golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Jo was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Jo's mother didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Secretive. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Jo Warmwater, Female Halfling Wizard 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Emerald Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His fur is brown and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Emerald's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Emerald Moon, Male Tabaxi Commoner 3
Medium (6'0") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Dean Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is heavily combed to the left. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Dean Cornish, Male Human Adept 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs

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