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Advanced [show]


Modean Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a feathered hat to cover his moderate length black hair. He has a dull look in his silver eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Modean lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Athletic, Logical. Flaws: Mundane, Racist. Bonds: Family. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Modean Ecstasy, Male Tiefling Barbarian 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs


Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His moppish white hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Naal will drive conversation. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Naal has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Family, Enemies. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Naal Amakiir, Male Elf Warlock 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1000 sp.


Social Check DCs


Margery Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears a feathered hat to cover her moderate length silver hair. Her amber eyes dart from person to person.

Personality: This woman loves writing and to teach people writing more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Bellfounder, who enjoyed hunting, Margery was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She has never given up on her writing dream.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Artistic. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Margery Markum, Female Half-Elf Fighter 4
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 sp. Star rose quartz (50 gp). Onyx (50 gp). Aquamarine (500 gp). Moss agate (13 gp). 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Orthog Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a tight fitting white shirt and pants. His left leg appears badly burned and disfigured. He wears his blonde hair up. He has a dull look in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Butcher, his mother struggled to pay the bills. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist. Bonds: Adventurer, Poor, Family. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Orthog Bentham, Male Half-Orc Ranger 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears bulky brown painted plate armor. He keeps his gray fur in a pixie cut. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Five and his spouse have recently divorced.

Motivation: To unite with his brother; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Five In the Wind, Male Tabaxi Cleric 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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