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Advanced [show]


Silvo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple white robe with green stripes complete with hood. He wears his red hair down. His eyes are a pleasant amber.

Personality: Silvo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Professionalism. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Silvo Greenbottle, Male Halfling Adept 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Arannis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear yellow clothing when he does not wear armor. His white hair is lengthy and is close to two feet long. His green eyes peer out from beneath his top yellow hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Arannis Selevarun, Male Half-Elf Monk 3
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs


Cloak Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown top hat and brown clothes. His fur is short and gray. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Passionate, Fighting. Flaws: Addict, Secretive. Bonds: Job. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Cloak Of World, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. Brown-green garnet (160 gp). 2 Holy water.


Social Check DCs


Shanairla Netyoive, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears professional attire. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes peer out from beneath her top tan hat.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She can't help but pocket interesting objects she comes across

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Optimist. Bonds: Attractive, Criminal record, Poor. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Shanairla Netyoive, Female Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. 1 Darkwood Shield.


Social Check DCs


Egelina Leighton, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is well dressed, constantly wearing a brown suit, grey shirt, and violet tie. Her head has been shaved. Her eyes, though not visible through her cowl, are gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Nature, Job. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Egelina Leighton, Female Human Commoner 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs

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