Kite Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his longbow. His left hand appears badly burned and disfigured. His yellow fur is singed and shortened. His fierce hazel eyes like to dwell on things.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Kite studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted. Flaws: Ugly, Insane. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. Rock crystal (50 gp).
Anselm Copeland, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is knotted and matted. His eyes are likewise brown. His teeth are white and perfect.
Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Spice Merchant, Anselm learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Extrovert, Joker. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran, Abyssal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Rock crystal (40 gp).
Nithther Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. He has white crest. He has a dull look in his red eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.
Motivation: He's attracted to the PC; and to unite with his brother
Flaws: Emotional, Secretive, Mundane. Bonds: Family, Has a crush. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Fenriz Caution, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is blue and very short. This silver eyed easterner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small island village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fenriz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fenriz. He used his abilities to trick people and travel the world for free.
Motivation: To prove his worth to the world.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Akta Anger, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fancy green dress. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. Her dark red hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As long as the job gets done she does not care how it got done.
History: She got into the Sage business at a young age. In her 15th year, her parents were killed by a drow raid, leaving Akta alone in the world. After a stint in an orphanage, she was adopted. Recently the stress of being a Sage has made it difficult for her to sleep.
Motivation: Someone believes her a fraud.
Ideals: Optimist, Professionalism. Flaws: Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 100 gp.
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