Furrele Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. Her black crest is matted, messy, and big. Her eyes are likewise red.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She also has developed a complete distrust of the Scribe profession.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Stableman like her mother before her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Artistic, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Therlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Map Maker. She is portly but not overly obese. Her hair is long and silver with streaks of red, and is pulled back with small grey clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Therlin was born with her mother's beautiful face. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Elizabeth Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her chestnut hair. Her violet unseeing eyes seem to look past you.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elizabeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elizabeth. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She feels that her past leaves her morally obligated to help; and someone believes her a fraud
Flaws: Disease, Secretive. Bonds: Attractive, Enemies, Criminal record. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Vapula Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her dark red hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Vapula hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. A true patriot, Vapula would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Bricklayer, who enjoyed hunting, Vapula was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Artistic. Bonds: Attractive, Military, Nature, In love. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Ûkrom York, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple white robe with black stripes complete with hood. He has a very tight haircut. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.
History: Ûkrom was born with his father's beautiful face. His childhood dream was to be a Weaver, but he was a colossal failure. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp. Malachite (9 gp). Red-brown spinel (100 gp). 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
