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NPC Generator

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Advanced [show]


Valanthe Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She typically wears blue cloth garments or leather armor. She has a hunchback. Her white hair is greasy and uncared for. Her ears are large.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot resist a sob story and will often dote over anyone who has one.

History: Valanthe lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Valanthe Fasharash, Female Elf Warrior 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)18 (+4) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Giant, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Adrie Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a lot of dark rich colors, with gold accents and is in decent physical shape. Her silver hair is thinning but still full. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Joker. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Adrie Amakiir, Female Half-Elf Warrior 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Ielenia Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a club. She wears a wide-brimmed hat to cover her moderate length black hair. Her violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Ielenia will drive conversation. As long as the job gets done she does not care how it got done.

History: A powerful brothel owner made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Extrovert, Professionalism. Bonds: Mentor. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Ielenia Meliamne, Female Elf Rogue 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Golden yellow topaz (300 gp).


Social Check DCs


Surina Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear flannel. She wears a deerstalker hat to cover her moderate length green crest. Her ears are large.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Surina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Surina Ophinshtalajiir, Female Dragonborn Adept 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Alex Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Engraver does. His white hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. A gifted student he started as a Priest, but he got bored and became a Engraver. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Alex Denholm, Male Human Cleric 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp. Eye agate (6 gp).


Social Check DCs

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