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Advanced [show]


Yurgunn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses like a well dressed Slave Trader does. Her whole body is exceptionally muscular. She has no hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Slave Trader business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Slave Trader. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Yurgunn Bigtoe, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His lavender fur is unkempt and raggedy. His yellow eyes dart from person to person.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Sun was born on a far southern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Immigrant, Poor. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Sun In Woods, Male Tabaxi Cleric 4
Medium (5'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)19 (+4)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Andram Power, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a bow on his belt. He carries a battered halberd and tarnished bow as well. His blue hair is greasy and uncared for. His eyes are white.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: Andram hails from a village terrorized by giants. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in bow use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Andram Power, Male Tiefling Monk 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adran Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man likes to wear blue tank tops with green pants. His auburn hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Poor, Family, Adventurer, Mentor. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Adran Lathalas, Male Elf Druid 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Margery Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She usually wears her violet robe and has her monstrous two handed axe always slung over her shoulder. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Margery is depressed about a lot of things. She tends to be a nihilist. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.

History: Born in the west her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She loathes her own lifestyle.

Ideals: Athletic, Pacifist. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Margery Martell, Female Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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