Fibblestib Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting tan shirt and pants. His hair is black and very short. His half smiles and blue eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of goblins; and he wants revenge against goblins
Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
Oloric Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is still thick. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Shoemaker in town.
History: He got into the Shoemaker business at a young age. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Ugly, Sensitive. Bonds: Poor, Job, Nature. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 160 gp. 1 Masterwork Uncommon Weapon.
Wella Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in a clean white cloak covering her clean studded leather. Her black hair is cut short. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Wella lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. By chance she met her sister recently and the two have been together since.
Motivation: She feels that her past leaves her morally obligated to help; and to prove her worth to the world
Flaws: Terse, Impulsive. Bonds: Attractive, Family, Criminal record. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (160 gp). 1 Banded mail.
Rosalind Deighton, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears a grey coat over a black low-cut shirt, and a deerstalker hat upon her head. Her right leg appears badly burned and disfigured. Her long black hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels kind of lost in life; and retire the richest woman in the east
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Traulam Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. With bright auburn hair. She is very pretty but has cold, dead eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!