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Advanced [show]


Qemuel Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears an entirely black suit with red socks and a vest with buckled shoes. His blue hair is smooth and relatively long. He has gleaming, smiling gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Poor, Religious. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Qemuel Temerity, Male Tiefling Monk 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)18 (+4) 11 (+0)16 (+3)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp.


Social Check DCs


Frouse Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His auburn hair is smooth and relatively long. His violet eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by orcs. Frouse was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frouse Ironhide, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Abyssal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1200 sp.


Social Check DCs


Heather Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears violet leather gloves, a violet jacket, and tight pants. Her hair is long and white with streaks of blonde, and is pulled back with small violet clips. Her thin eyebrows rest above her beady blue eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with her god.

History: Heather was raised in a hard working conservative environment. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Job, Nature. Occupation: Baker

Voice: Whispers

Attributes [hide]

Heather Sylvaranth, Female Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 pp.


Social Check DCs


Maynild Chatham, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her white hair is slicked back into a classic pompadour. This amber eyed southerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 4 years old her parents immigrated from the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Opinionated. Flaws: Hedonist. Bonds: Immigrant, Criminal record, Enemies. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Maynild Chatham, Female Human Paladin 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Golden pearl (150 gp).


Social Check DCs


Anastrianna Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of northern immigrants she idolized her mother. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker, Gifted, Athletic. Flaws: Insomniac. Bonds: Slave, Immigrant. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Anastrianna Ariessus, Female Elf Commoner 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 7 Acid flasks.


Social Check DCs

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