Thamior Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: He was born in the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Selfish, PTSD. Bonds: Religious, Immigrant. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Jo Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of falchions on her belt, each one with a amethyst on the hilt. Her hair is cut close to her head. She has a dull look in her brown eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her job bores her to no end. She has decided to make it more interesting.
History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Criminal record, Rich. Occupation: Junk Dealer
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Abyssal, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 pp. Rose (80 gp).
Fragrant Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dark leathers with embroidery. His white fur is lengthy. He wears a mask on his face.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west, but his parents moved at a very young age to the north. Fragrant liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Racist. Bonds: Adventurer, Criminal record, Immigrant, Nature. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Auran, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Crowbar.
William Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He wears a top hat to cover his moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.
History: Born in the west to a Miller, William learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Professionalism. Flaws: Disease. Bonds: Adventurer, Attractive, Job. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Alberich Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a long red beard with little hanging trinkets. His eyes are hazel and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Through the years after Alberich was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alberich's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Athletic. Flaws: Ugly, Mundane, Antagonistic, Disease. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!