Darrow Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times. He has no hair. His eyes, though not visible through his cowl, are green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: He got into the Assassin business at a young age. He worked as a nervous Assassin and found it very stressful. He used his abilities to travel the world and help people.
Motivation: To be a Cartwright again; and sabotage a competitor
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Kerkad Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a colorful flower in his gold crest. He has a tattooed face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.
History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break
Ideals: Passionate. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 34000 sp. 2 Holy water. 4 Antitoxin. 1 Everburning torch.
Orsik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Orsik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Artistic. Bonds: Attractive, Job, Poor. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Common Melee.
Lance Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair is blonde and very short. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Military. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Azurite (15 gp).
William Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a yellow coat over a green low-cut shirt, and a small hat upon his head. He sports a long auburn beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. William was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted martial powers by his dying brother.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
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