Direcris Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" northern man, he is dressed in an above average manner. His crest is gold and curly. His gold unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in a small island village. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 sp.
Aldous Shipley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.
History: A powerful necromancer made him what he is. In his 12th year, his parents were killed by a goblins raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Fighting. Bonds: Attractive, Rich, Has a crush, Mentor, Enemies. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Orc, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Valanthe Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears light armors faded through time and improper care. She has a hunchback. She wears her hair in dreadlocks. Her eyes are likewise amber.
Personality: She snorts whenever she laughs or is feeling confident. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted psionic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
River Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear pastel clothing when she does not wear armor. Her long lavender fur is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born at the edge of vast mountains. River liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: To be a Cook again; and balancing her hectic life and new navigator responsibilities is difficult
Flaws: Insomniac, Racist. Bonds: Immigrant, Has a crush, Nature, Job. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Half-Plate.
Damaia Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and chestnut. Her eyes are silver and she is always smoking a pipe.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Damaia took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Retire the richest woman in the east; and sabotage a competitor
Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Attractive. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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