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NPC Generator

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Advanced [show]


Sindri Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a large tan jacket. He is tall, broad shouldered and powerfully built. His hair, while still mostly chestnut, has prominent grey streaks. He has brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is a Doppelganger in disguise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Family, Rich. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Sindri Fiddlefen, Male Gnome Monk 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Jasper (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Carrie Horineth, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he usually wears his tan robe and has his flail always slung over his shoulder. His red hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Carrie has worked very hard to control his curse. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Carrie never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Job, Nature, In love. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Carrie Horineth, Male Elf Paladin 2
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)13 (+1) 14 (+2)18 (+4)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Hourglass.


Social Check DCs


Salanop Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. She wears her chestnut hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.

History: She was raised by priests from a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the north, certain she would find work there.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Immigrant, Religious, Mentor. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Salanop Raulnor, Female Gnome Sorcerer 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp.


Social Check DCs


Gurdis Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. Her deerstalker hat is riddled with cuts and holes. Her eyes are hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gurdis hails from a village terrorized by orcs. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Criminal record. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Gurdis Aranore, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Elton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Attractive, Adventurer. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Balimaar Elton, Male Human Fighter 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1000 cp. Chrysoberyl (80 gp).


Social Check DCs

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