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NPC Generator

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Advanced [show]


Roland Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, yellow, dusty cloak. His chestnut hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his sister

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Hill, Male Half-Elf Aristocrat 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Whurbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a shortbow. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Adventurer, Rich. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Whurbin Gorunn, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Eloise Rutherford, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. Eloise is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted arcane powers by her dying sister.

Motivation: She has a crush on the local Shoemaker; and to settle down with her crush

Ideals: Gifted. Flaws: Hedonist. Bonds: Family, Nature, Has a crush. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Eloise Rutherford, Female Human Expert 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp. Carnelian (20 gp). 6 Acid flasks.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long silver hair kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: He dislikes all the random violence that takes place in the south. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

William Lindsey, Male Human Fighter 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 18 (+4)10 (+0)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Iolite (70 gp).


Social Check DCs


Tippletoe Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her hair, while still mostly silver, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Tippletoe Pingun, Female Gnome Expert 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 18 (+4)9 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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