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NPC Generator

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Advanced [show]


Howard Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white shirt with thin tan vertical stripes and violet pants. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Sellsword business at a young age. His childhood dream was to be a Butcher, but he was a colossal failure. Recently the stress of being a Sellsword has made it difficult for him to sleep.

Motivation: He has decided he is irredeemable; and to get a good night's sleep

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Howard Wildheart, Male Halfling Barbarian 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs


Aramil Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Religious. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Aramil Franklin, Male Half-Elf Fighter 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 90 gp. Red garnet (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Bidreked Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy black pantaloons and a white scarf. His crest is scarlet and very short. His eyes are a pleasant gold.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his mother. When Bidreked reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Bonds: Guardian, Adventurer, Immigrant, Military, Criminal record. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Bidreked Norixius, Male Dragonborn Druid 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 18 (+4)16 (+3)
Skills Deception +5, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 13000 cp. Jade (130 gp).


Social Check DCs


Thodris Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. She keeps her long blonde hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and expand her business

Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Thodris Daerdahk, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gennal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his blonde hair in a pixie cut. This green eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a plains tribe. In his 15th year, his parents were killed by a brigands raid, leaving Gennal alone in the world. After a stint in an orphanage, he was adopted. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Bonds: Rich, Job, Nature, Enemies. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Gennal Meliamne, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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