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Advanced [show]


Curran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His auburn hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Curran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Selfish, Shy. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Curran Tealeaf, Male Halfling Wizard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 17 (+3)16 (+3)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Don Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His tied-back hair is blonde. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Nature, Adventurer. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Don Mancilla, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Ernest Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice. Flaws: Ugly, Sensitive. Bonds: Criminal record. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Ernest Cromwell, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 18 (+4)16 (+3)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Agatha Quinton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is braided into rings. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast forest. Cursed with a spirit at a very young age, Agatha has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found; and a deep hatred of drow

Flaws: Shy, Disease. Bonds: Family, Nature, Enemies. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Agatha Quinton, Female Human Monk 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Mûg Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long chestnut beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a island tribe. When Mûg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Nature, Military. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Mûg Harley, Male Half-Orc Barbarian 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 170 gp.


Social Check DCs

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