Kite Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Apothecary. She is physically well-built. She wears a top hat to cover her moderate length red fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Kite was born the youngest of three triplets. A few years later when the north was not economically sound they moved to her current location. She has been saving her money to try and buy her sister's freedom.
Motivation: She has comitted a past crime that haunts her to this day; and marry her sister to traveling adventurers
Bonds: Job, Attractive, Family, Immigrant, Criminal record. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Mella Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears violet cloth garments or leather armor. Her hair is cut close to her head. She has a dull look in her brown eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her father raised her in a mountain cabin. When Mella reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army
Ideals: Disciplined, Extrovert. Flaws: Fearful. Bonds: Nature, Military. Occupation: Shipwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Chain shirt.
Traki Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, tan, dusty cloak. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.
History: Born to a Layabout, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Flaws: Shy, Impulsive, PTSD. Bonds: Poor, Adventurer. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 gp.
Ozyman Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear white pants and tee shirts. His chestnut hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born to a Mason, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Actor
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp. Sardonyx (80 gp).
Valanthe Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a violet shirt with thin blue vertical stripes and grey pants. She keeps her white hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Merchant mother left her crippled. She is searching for what she claims is her rightful reward.
Motivation: She wants to get laid.
Flaws: Shy, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 cp. Freshwater pearl (12 gp). Jade (140 gp). Aquamarine (200 gp). White pearl (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
