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Advanced [show]


Naamah Love, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. She is muscular with a powerful set of arms. She keeps her long brown hair kept up in a rat tail. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Naamah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Depressed. Bonds: Military. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Naamah Love, Female Tiefling Expert 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears bulky black painted plate armor. Beneath his clothing is a huge mess of scar tissue. His blue crest is matted, messy, and big. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Slave, Rich. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bertram Blyth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy grey pantaloons and a yellow scarf. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Poor. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Bertram Blyth, Male Human Bard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 pp. 1 Masterwork Musical instrument.


Social Check DCs


Gunnloda Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear grey tank tops with red skirt. She has a long golden ponytail with little hanging trinkets. Her face is scarred and worn.

Personality: Gunnloda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She also has developed a complete distrust of the Map Maker profession.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Gunnloda Brazzik, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 9 (-1)6 (-2)
Skills Insight +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 240 gp. Citrine (40 gp). Blue sapphire (600 gp). Chrysoberyl (70 gp).


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a grey suit. He has moderate length black hair. He has several tiny emerald earrings on each ear.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Hunter Conway, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. Brown-green garnet (120 gp). 1 Banded mail.


Social Check DCs

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