Therai Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a green suit, white shirt, and pastel tie. He wears a Stetson hat to hide his balding. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Therai was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Therai's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Religious. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Aquamarine (900 gp). Red spinel (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Tyna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses in red turtlenecks beneath a green coat with tan slacks. With bright auburn hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Tyna hails from a village terrorized by drow. Tyna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.
Motivation: A deep hatred of drow; and revenge
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp.
Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of his god around his neck, and a longbow on his belt. His fur, while still mostly black, has prominent grey streaks. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Philantrophist, Artistic. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Nora Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a fine chain shirt which she covers with red colored cloaks and clothing. She wears her silver hair up in a very large beehive style do. She wears an eyepatch.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Adventurer, Mentor. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Naill Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He typically wears blue cloth garments or leather armor. His whole body is exceptionally muscular. He has styled his silver hair well, parting it to the right. His eyes are likewise green. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the north, but his parents moved at a very young age to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Immigrant, Attractive, Family, Criminal record. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
