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NPC Generator

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Advanced [show]


Mastema Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman wears a weathered and beat up set of banded mail beneath an oversized black coat. Her brown hair is singed and shortened. Her face is scarred and worn.

Personality: Always inclined to offer people food she seems plenty friendly. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she would like to get married and retire

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Mastema Scorn, Female Tiefling Ranger 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Ghesh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His scarlet crest is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are gold.

Personality: He will rave to anyone who will listen. Ghesh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Beggar, Ghesh learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to reunite with his old friends

Flaws: Insane. Bonds: Family, Job, Adventurer, Enemies. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Ghesh Sumnarghthrysh, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Sapphire pendant on gold chain (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He has styled his blonde hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Blacksmith business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He became a Blacksmith soon after.

Motivation: To be a Doctor again.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Nalral Aranore, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Godfrey Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up. His gray eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: He is a Succubi in disguise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Immigrant, Adventurer, Military, Enemies. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Godfrey Netyoive, Male Half-Elf Fighter 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His yellow fur is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Dagger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Ugly, Lazy. Bonds: Nature. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Cleric 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 20 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).


Social Check DCs

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