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Advanced [show]


Geva Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'8" northern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To pay off her debts; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Flaws: Secretive. Bonds: Criminal record, Poor, Debt. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Geva Kemmerer, Female Half-Elf Ranger 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp. Deep green spinel (40 gp).


Social Check DCs


Neega Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. She has dyed her greying golden hair a little too much giving a sharp golden color. Her amber eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Criminal record, Debt. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Neega Wesley, Female Half-Orc Cleric 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Unemployed, his mother struggled to pay the bills. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Racist. Bonds: Immigrant, Adventurer, Criminal record, Poor, Enemies. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Everard Marlee, Male Human Barbarian 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp.


Social Check DCs


Ida Springfield, Female Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is wearing a long, brown, dusty cloak. She has slicked back auburn hair. Her fierce gray eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Ida grew up listening to her father's many stories. Like her father and her sister before her, after school she went straight into learning to become a Jeweler. She now travels the world, in search of power and loot.

Motivation: She would like to get married and retire; and she's looking for her big break

Ideals: Philantrophist. Bonds: Attractive, Military, Adventurer, Job, Has a crush. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Ida Springfield, Female Human Adept 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 18 (+4)15 (+2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 14
Languages Common, Aquan, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: Just what you see.


Social Check DCs


Nalral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. His white hair is still thick. His eyes are green and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Nalral grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Nalral Loderr, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp. Banded agate (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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