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Lavinia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is renowned for her bright red dresses and hats. Her clothes are grease stained in places. Her long auburn hair reaches down to her waist. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Lavinia was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Lavinia Sunmeadow, Female Halfling Cleric 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. Lapis lazuli (15 gp).


Social Check DCs


Zûmug Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Joker. Flaws: Addict. Bonds: Mentor, Criminal record. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Zûmug Dryden, Male Half-Orc Fighter 2
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 15 (+2)7 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs


Chem Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are white.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Sellsword profession.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He became a Tanner soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Rich, Job. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Chem Tranquil, Male Tiefling Wizard 1
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 10 pp. 1 Breastplate.


Social Check DCs


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his scythe ready. His black crest is matted, messy, and big. His eyes are gold.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 10 (+0)18 (+4)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dûshrat Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is typically in his Mercenary uniform. With a patchy auburn beard and wild auburn hair. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Junk Dealer profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has worked as a Mercenary like his mother before him.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Dûshrat Barlow, Male Half-Orc Bard 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 sp. Blue quartz (6 gp).


Social Check DCs

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