Whurbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. With a patchy golden beard and wild golden hair. He has green eyes and a grey hat with a black feather.
Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.
History: Whurbin was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Family, Criminal record. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Sethrekar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. He has wavy rusty crest. His eyes are red and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Barendd Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his right hand. His silver hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Some 7 years later his spouse died after the birth of his son. Heartbroken, Barendd never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Shy, Lazy. Bonds: In love, Attractive, Rich. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Baradad Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries greataxes. His green crest is lengthy. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and wants a kiss
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 190 gp. 1 Half-Plate.
Skirt Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She keeps her brown fur in a flapper bob. Her eyes, though not visible through her cowl, are green.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a minor phobia of water and hates getting wet.
History: When she was but 3 years old her parents immigrated from the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 2 years.
Motivation: She feels the way she acts is they only way to get by in the world; and to be a interpreter again
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
