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Morg Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich, Family. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Morg Beitz, Male Half-Orc Commoner 2
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1800 sp. 1 Silver holy symbol.


Social Check DCs


Salasar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His eyes are gold and beady.

Personality: Salasar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Salasar Pfaphnyrennish, Male Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)19 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lorilla Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has a very tight haircut. Her fierce amber eyes like to dwell on things.

Personality: Eccentric and domineering, Lorilla will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorilla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Extrovert, Fighting. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Lorilla Fabblestabble, Female Gnome Monk 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Hûra Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely black suit with blue socks and a vest with buckled shoes. He wears his blonde hair down. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Cartwright in town.

History: Hûra was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has worked as a Cartwright like his mother before him.

Motivation: An old rival family wants him found; and a deep hatred of illithids

Ideals: Gifted. Bonds: Job, Family, Nature, Enemies. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Hûra Haley, Male Half-Orc Expert 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 140 gp. Silver chalice with lapis lazuli gems (30 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'0" and is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his red hair. His eyes are gray and he is always smoking a pipe.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Uraim was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Servant like his father before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Uraim Trueblood, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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