Cloud Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a faded coat and loose pants complete with Stetson hat. She wears a Stetson hat to cover her moderate length lavender fur. Her eyes are hazel and beady.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She comes from a rich northern family. Cloud was born on a far northern forest where she grew up under the tutelage of her father, an expert Herbalist. She now mingles about in high society.
Motivation: To find somewhere to settle down; and she is content
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. An abacus with copper, silver and gold markers (100 gp). Gold dragon comb with red garnet eye (600 gp).
Spring In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. Beneath her clothing is a huge mess of scar tissue. Her yellow fur is smooth and relatively long. Her amber eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. Spring abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Carter soon after.
Motivation: She is wracked by social anxiety.
Flaws: Insomniac, Fearful. Bonds: Slave, Adventurer, Job. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp. Tiger eye turquoise (14 gp).
Perra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her bronze crest is thinning but still full. Her fierce gold eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She pushes her goals aggressively. She is also a coward if confronted.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 16th year, her parents were killed by a dire rats raid, leaving Perra alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Perra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She is wracked by social anxiety; and she wants revenge against dire rats
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Orc, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Therai Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. His hair is short and black. His eyes are likewise black.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Joker, Artistic. Bonds: Religious, Mentor. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Trey Dalton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a brown handlebar mustache and slicked back brown hair. He has several tiny opal earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: He's looking for his big break; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 120 gp.
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