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Advanced [show]


Nyx Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Nyx was born in the north. At a young age she loved to build and create. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Immigrant, Attractive. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Nyx Shadowcloak, Female Gnome Expert 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Azaki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a faded coat and loose pants complete with small hat. His moppish white hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: Azaki is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Depressed, Antagonistic. Bonds: Mentor, Military, Adventurer. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Azaki Iranapha, Male Elf Druid 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Chem Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a green and tan handkerchief worn on his right side. He keeps his red hair in a pixie cut. His fierce white eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Bricklayer. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Further expansion of business; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Military, Family. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Chem Swift, Male Tiefling Warrior 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Eleanor Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of luck around her neck, and a scimitar on her belt. With bright blonde hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Eleanor was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Eleanor Wordsworth, Female Human Druid 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Auran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. 1 Everburning torch.


Social Check DCs


Oriff Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports brown clothing, slightly heavier than average wear. She wears her black hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. Oriff was born on a far eastern island where she grew up under the tutelage of her mother, an expert Carter. She left for the east, certain she would find work there.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oriff Torunn, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 18 (+4)7 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 270 gp.


Social Check DCs

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