Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown and curly. His eyes are likewise blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Kildrak was born in the south. At a young age he loved to build and create. After coming to the age of reason, Kildrak took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable, Justice, Persistence, Gifted. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp.
Left-Handed In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He has moderate length beige fur. His amber eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.
History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Banded agate (13 gp).
Aura Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a pastel coat over a red low-cut shirt, and a broad hat upon his head. He has cinnamon fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Dyer, who enjoyed hunting, Aura was taken on many hunting expeditions. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is content
Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: Azurite (11 gp). Pink pearl (40 gp). Moss agate (11 gp).
Aura Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears skinny pants and wears a brown and grey robe with the hood down. Her cinnamon fur, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 4 years.
Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend
Ideals: Philantrophist, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Masterwork Common Melee.
Bilga Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and she perpetually has her crossbow ready. She has silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Bilga was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Her mother was a soldier and died while she was still young. Bilga was left her mother's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Fighting, Disciplined. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 370 gp.
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