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Advanced [show]


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown Stetson hat and brown clothes. He sports a flattop fur cut. His yellow unseeing eyes seem to look past you.

Personality: Shifting wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Dilettante mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and wants a kiss

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Mentor, Immigrant, Has a crush. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Shifting On the Water, Male Tabaxi Cleric 4
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Smokesticks. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a broad hat to cover his moderate length silver hair. His hazel eyes peer out from beneath his broad grey hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Military, Criminal record. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Guy Brandon, Male Human Wizard 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 14 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 200 sp. Coral (90 gp).


Social Check DCs


Avice Everleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her blonde hair is wavy and long. She wears an eyepatch.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Seamstress father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Ugly, Hedonist, Disease. Bonds: Military. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Avice Everleigh, Female Human Adept 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. 1 Silver holy symbol.


Social Check DCs


Umpen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Umpen Tarkelby, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp. 1 Simple lock. 1 Small steel mirror.


Social Check DCs


Ilde Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Farmer does. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She has gray eyes and a brown hat with a red feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Job, Rich. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Ilde Deepdelver, Female Dwarf Warlock 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 18 (+4)12 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Undercommon, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 500 sp. Malachite (13 gp).


Social Check DCs

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