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Advanced [show]


Vonana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses in grey turtlenecks beneath a blue coat with grey slacks. Her hair is brown and curly. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.

History: Sold as a small child to a necromancer, Vonana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Since then, she has sought to make the best of life.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Mentor. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Vonana Aranore, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 360 gp.


Social Check DCs


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a grey cloak and cross-gartered black stockings. She has moderate length chestnut hair. Her eyes are likewise green.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. Mardred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardred decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable

Ideals: Justice, Fighting. Bonds: Rich, Criminal record, Family. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Mardred Eversharp, Female Dwarf Expert 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Melech Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His hair is chestnut and very short. His black eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Melech took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker, Entrepeneur, Gifted. Bonds: Adventurer, Military. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Melech Horror, Male Tiefling Warlock 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 600 sp.


Social Check DCs


Nykkan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Gardener does. His crest is blue, silky, and of moderate length. His eyes are likewise gold.

Personality: Eccentric and domineering, Nykkan will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Nykkan was raised in a hard working conservative environment. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Gardener.

Motivation: Expand his business.

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Nykkan Wivvyrholdalphiax, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp. Brown-green garnet (50 gp). Banded agate (10 gp). Eye agate (10 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Leaf Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a simple brown robe with pastel stripes complete with hood. She is muscular with a powerful set of arms. She wears a colorful flower in her cinnamon fur. Her amber unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Gnomish culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small mountains village. Leaf abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Gnomish compassion; and to reunite with her old friends

Flaws: Disease, Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Leaf Fang, Female Tabaxi Cleric 1
Medium (4'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 16 (+3)13 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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