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Advanced [show]


Yurgunn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of sais on her belt, each one with a opal on the hilt. Her golden hair is wavy and long. Her amber eyes peer out from beneath her wide-brimmed grey hat.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the east. Through the years after Yurgunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Yurgunn's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Yurgunn Fireforge, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Sybil Ashton, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Shipwright. She is physically well-built. Her golden hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sybil was born in the north. At a young age she loved to build and create. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sybil Ashton, Female Human Rogue 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fancy brown dress. Her fur is brown and very short. Her eyes, though not visible through her cowl, are yellow.

Personality: She has always had a great fascination with Tiefling culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Tiefling compassion.

Ideals: Justice, Logical. Flaws: Racist, Insane. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Art Candle, Female Tabaxi Wizard 3
Medium (5'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)17 (+3) 9 (-1)19 (+4)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Shava Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries flails. Her chestnut hair, when down, is lengthy. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Doctor father left her crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shava fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Guardian, Military. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Shava Fear, Female Tiefling Fighter 1
Medium (4'8") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Randal Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Harrington, Male Human Rogue 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 3000 cp. Amber (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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