Oriff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is white and curly. Her eyes are likewise brown.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and halfling compassion
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Religious. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 140 gp.
Vonbin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A 3'11" southern man, he wears a brown shirt with thin yellow vertical stripes and grey pants. His hair is cut close to his head. He has blue eyes and a brown hat with a yellow feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Gifted, Impeccable. Bonds: Rich, Military, Has a crush. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Broce Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue coat over a yellow low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast forest. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to be a map maker again
Ideals: Fighting, Logical. Flaws: Insomniac, Shy. Bonds: Nature. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1800 sp.
Silaqui Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is wavy and long. She is baby faced.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small desert village. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Nature, Criminal record. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Harann Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blue crest is singed and shortened. Her eyes are red.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Harann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and retire the richest woman in the north
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Secretive, Hedonist. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 9000 cp. Star ruby (400 gp). Coral (40 gp). Chalcedony (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
