Matilda Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries lances. She has slicked back white hair. Her fierce amber eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with her god.
History: She was born at the edge of vast island. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item.
Ogthrak Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy black suit. He is an epitome of beauty. He keeps his black hair in a flapper bob. His eyes are likewise violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Locksmith, who enjoyed hunting, Ogthrak was taken on many hunting expeditions. In his 15th year, his parents were killed by a giants raid, leaving Ogthrak alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Ogthrak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Mundane, Antagonistic. Bonds: Attractive, Nature, Enemies, Family. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. 1 Superior lock.
Hoglik Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His moppish black hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Military. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Morkral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a grey armored body suit, with a simple blue line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He has a black handlebar mustache and slicked back black hair. His amber eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Bonds: Slave, Criminal record, Poor. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Delebean Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man is well dressed, constantly wearing a tan suit, brown shirt, and black tie. His white hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: Delebean was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's since become an addict/alcoholic.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting, Pacifist. Flaws: Ugly, Addict. Bonds: Family. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
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