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Advanced [show]


Nordak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His green eyes dart from person to person.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Religious. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Nordak Caebrek, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1700 sp. 1 Superior lock.


Social Check DCs


Shedinn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a green and black handkerchief worn on his left side. He keeps his rusty crest in a pixie cut. His gold eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Shedinn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Architect, Shedinn learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Cook again; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Shedinn Kimbatuul, Male Dragonborn Ranger 4
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a brown coat with blue slacks. His blonde hair, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Ploughman, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Oskar Goldfinder, Male Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp.


Social Check DCs


Qualen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is tall, broad shouldered and powerfully built. His auburn hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. Qualen was born on a far western forest where he grew up under the tutelage of his mother, an expert Bookbinder. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Immigrant, Criminal record. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Qualen Fapplestamp, Male Gnome Ranger 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 210 gp.


Social Check DCs


Patrick Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He keeps his long brown hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Patrick was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Actor

Voice: German accent

Attributes [hide]

Patrick Cholmondeley, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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