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Advanced [show]


Habor Hate, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His dark red hair is greasy and uncared for. His white unseeing eyes seem to look past you.

Personality: Habor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invites people to come help in his community garden.

History: He got into the Fortune-teller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Habor Hate, Male Tiefling Commoner 1
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dadalan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His white crest is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 5 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Dadalan Jerynomonis, Male Dragonborn Bard 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)15 (+2) 12 (+1)19 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2600 sp. 1 Masterwork studded leather.


Social Check DCs


Semyaza Haste, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'9" and likes to wear ponchos typically of a light green in addition to tight pants. Her right leg appears badly burned and disfigured. She has black hair. Her eyes are likewise red.

Personality: She dislikes all the random violence that takes place in the east. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Semyaza was raised in a hard working conservative environment. A freak accident while working with her Mercenary mother left her crippled. She struck the Bookbinder job and began her own company from there.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Semyaza Haste, Female Tiefling Adept 2
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Thorpe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His silver hair is unkempt and raggedy. This green eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Thorpe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Thorpe Whispermouse, Male Halfling Druid 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. Azurite (16 gp).


Social Check DCs


Cockaby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt, he is not a threatening figure. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: He was born at the edge of vast plains. Cockaby liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Cockaby Munggen, Male Gnome Expert 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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