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Advanced [show]


Flame Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a penchant for wearing a ring with an oversized emerald on her right hand. She wears her white fur up. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered dancing. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Flame Wing, Female Tabaxi Aristocrat 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 240 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a brown suit. He has no hair. His violet eyes peer out from beneath his broad brown hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Gresham, Male Human Paladin 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Sammal Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. He has wavy brown hair. His gold eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Sammal was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Military, Family. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Sammal Felicity, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Melissa Shelby, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries a battered sickle and tarnished crossbow as well. Her broad hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. When Melissa reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Melissa Shelby, Female Human Adept 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. 5 Acid flasks.


Social Check DCs


Tatyan Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her crest is gold and curly. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Tatyan studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Addict, Antagonistic, Shy, PTSD. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tatyan Imbixtellrhyst, Female Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs

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