Drusilia Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a red mohawk this woman's hair draws a lot of attention. Her fierce hazel eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy
Ideals: Justice, Impeccable. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 pp.
Torinn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts, and he perpetually has his longbow ready. His blue crest is kept up in a ponytail inside a feathered hat. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Religious, Nature. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 14000 cp.
Hatae Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A 5'4" western woman, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her trident. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Hatae was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Hatae was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hatae decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Flaws: Antagonistic, Impulsive. Bonds: Mentor, Criminal record. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Golden yellow topaz (500 gp).
Bhevek Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His white hair is braided into rings. His violet eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Dilettante business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Gifted. Bonds: Job, Debt. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Melee.
Audhild Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is typically in her Adventurer uniform. She is an epitome of beauty. Her hair is chestnut, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Audhild grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Audhild. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and she feels that her past leaves her morally obligated to help
Flaws: Racist, Shy. Bonds: Job, Attractive, Criminal record. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 40 gp.
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