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Advanced [show]


Art Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her beige fur is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Art was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Art's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: She is greedy; and to reunite with her old friends

Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Art Of Clay, Female Tabaxi Wizard 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp. Citrine (40 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Jarana Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman wears bulky grey painted plate armor. Her chestnut hair is smooth and relatively long. Her green eyes peer out from beneath her small grey hat.

Personality: Overbrimming with self-confidence, Jarana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the east, but her parents moved at a very young age to the west. Jarana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Jarana Hammerstone, Female Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Perception +1, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Snape, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his greatsword, marred by teas. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Depressed, Insane. Bonds: Criminal record. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Raymond Snape, Male Human Expert 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Chalcedony (40 gp).


Social Check DCs


Howard Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many pastel ritualistic tattoos. He wears light armors faded through time and improper care. He keeps his long auburn hair kept up in a rat tail. This violet eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Fletcher. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Howard Deephollow, Male Halfling Druid 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Guy Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Performer, but he got bored and became a Servant. He has worked as a Servant like his father before him.

Motivation: Expand his business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Guy Waite, Male Half-Elf Monk 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp.


Social Check DCs

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