Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His broad hat is riddled with cuts and holes. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a wizard, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Kelter has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Joker. Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Family. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Ethereal Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no fur. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion.
Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jebeddo Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He is renowned for his bright tan suits and hats. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: A powerful slaver made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Racist. Bonds: Enemies, Mentor, Criminal record. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. Chalcedony (20 gp). Blue quartz (7 gp). 1 Masterwork Common Ranged Weapon.
Borun Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a brothel owner, Borun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Job, Mentor. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. Iolite (60 gp).
Hoglik Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a faded coat and loose pants complete with wide-brimmed hat. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: He desires power and/or immortality; and he's repulsed by the pc
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 5000 cp. Large well-done wool tapestry (200 gp).
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