Riardon Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His silver hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the north. Riardon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Riardon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Mozû Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his blonde hair well, parting it to the right. His fierce amber eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: Mozû was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Mozû was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Optimist, Persistence. Bonds: Poor, Job, Military. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. 1 Holy water.
Roywyn Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her tan boots flare out at the collars. She keeps her long black hair kept up in a rat tail. Her face is scarred and worn.
Personality: She can speak with the recently deceased. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a brothel owner, Roywyn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Roywyn was left her father's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by orcs. Roywyn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Mentor, Military. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Egelina Asheton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her long red hair is drawn into a two foot long braid. Her eyes are brown.
Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better kind of golem.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion
Ideals: Entrepeneur, Disciplined. Flaws: Selfish. Bonds: Adventurer, Rich. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp.
River Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her lavender fur in a pixie cut. Her blue eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.
History: The child of a Bounty Hunter, who enjoyed hunting, River was taken on many hunting expeditions. River liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Persistence. Flaws: Depressed. Bonds: Nature. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp. Solid gold idol (300 gp). 1 Climber’s kit.
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