Emerald Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who likes to wear pastel tank tops with blue skirt, she is not a threatening figure. Her yellow fur is matted, messy, and big. Her eyes are yellow and beady.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 13 years.
Motivation: Further expansion of business; and balancing her hectic life and new merchant responsibilities is difficult
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Thomas Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Thomas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Flask In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in pastel turtlenecks beneath a brown coat with white slacks. Her long orange fur is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.
History: Flask was born the youngest of three triplets. She dropped out of school before completing her studies. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Deep green spinel (70 gp). Hematite (6 gp). Silver pearl (70 gp). 2 Alchemist’s fire. 1 Everburning torch.
Shanairla Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and has a large yellow mantle and cape that has been intricately interwoven into her white robe. Her skin is also unnaturally pale. With bright blonde hair. This gray eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Shanairla was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Armorer. Some 2 years later her spouse died after the birth of her son. Heartbroken, Shanairla never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Addict. Bonds: Adventurer, Job, In love. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Kilvar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is still thick. His brown eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kilvar is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Server, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business.
Ideals: Entrepeneur, Justice. Flaws: Cynical, Disease. Bonds: Job. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 sp.
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