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Advanced [show]


Whurdred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in brown turtlenecks beneath a black coat with red slacks. Her brown hair is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Whurdred was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Shy, Addict. Bonds: Religious, Poor. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Whurdred Foamtankard, Female Dwarf Fighter 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kaladan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He dresses like a well dressed Navigator does, and his gloved hand is found clutching a hand crossbow. His gold crest is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Impulsive, Disease, Insomniac. Bonds: Job, Attractive. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Kaladan Bhenkumbyrznaax, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1600 sp. Deep green spinel (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Azaki Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Fortune-teller in town.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: To reunite with his absent mother.

Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Azaki Aloro, Male Elf Aristocrat 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Cockaby Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His black hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he wants revenge against gnolls

Flaws: Addict, Insomniac. Bonds: Rich, Enemies, Attractive, Slave. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Cockaby Nackle, Male Gnome Expert 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her black hair, when down, is lengthy. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the south, but her parents moved at a very young age to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy, Insane. Bonds: Criminal record, Immigrant, Military. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Gomory Hope, Female Tiefling Fighter 2
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 600 sp. Moonstone (70 gp). Red spinel (160 gp). Rock crystal (70 gp).


Social Check DCs

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