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NPC Generator

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Advanced [show]


Emmeline Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her green eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. She moved out south to avoid the crime she committed. She used her abilities to travel the world and help people.

Motivation: She has decided she is irredeemable.

Ideals: Gifted, Philantrophist. Bonds: Rich, Military, Criminal record. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Emmeline Qualanthri, Female Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)18 (+4) 18 (+4)10 (+0)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Draconic, Auran, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 10000 cp.


Social Check DCs


Odorr Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing a long, black, dusty cloak. He has a hunchback. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: Born to a Shoemaker, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Poor. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Odorr Walcott, Male Half-Orc Druid 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)13 (+1) 8 (-1)8 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Snagog Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Knight. His hair is long and black with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Painter, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Job, Poor. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Snagog Whitby, Male Half-Orc Fighter 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp.


Social Check DCs


Balam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His chestnut hair is long and unkept. He has a dull look in his black eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Balam Ennui, Male Tiefling Monk 3
Medium (6'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Thamuz Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long brown hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Thamuz grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Mentor. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Thamuz Victory, Male Tiefling Monk 2
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 pp.


Social Check DCs

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