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Advanced [show]


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. With a patchy brown beard and wild brown hair. His violet eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Hamil Greenleaf, Male Halfling Fighter 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Terran, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Rhodochrosite (11 gp).


Social Check DCs


Trynnicus Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length silver crest. His gold eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Bounty Hunter profession.

History: He got into the Sailor business at a young age. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trynnicus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a bounty hunter again

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Poor, Enemies. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Trynnicus Verthisathurgiesh, Male Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp. Freshwater pearl (5 gp). 1 Bullseye lantern.


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. He has a dull look in his blue eyes.

Personality: Fallond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Fallond grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Fallond Torevir, Male Dwarf Monk 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +6, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +1

Possessions: 150 gp. White pearl (90 gp).


Social Check DCs


Nurkara Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her brown hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Locksmith business at a young age. She dropped out of school before completing her studies. She became a Locksmith soon after.

Motivation: She is content; and sabotage a competitor

Ideals: Persistence, Impeccable, Logical. Flaws: Mundane. Bonds: Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Nurkara Stoutale, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: Eye agate (15 gp).


Social Check DCs


Bimpnottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting blue shirt and pants. Her brown hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: She is overprotective of those who hire her services. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To clean up the streets.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Guardian, Poor. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Bimpnottin Ironhide, Female Gnome Expert 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 14 (+2)18 (+4)
Skills History +4, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 cp.


Social Check DCs

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