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NPC Generator

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Advanced [show]


Millicent LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long blonde hair is drawn into a two foot long braid. Her eyes are a pleasant gray.

Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To protect her home; and to reunite with her absent mother

Flaws: Antagonistic. Bonds: Family, Military, Nature, Guardian. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Millicent LaCava, Female Half-Elf Bard 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Religion +7, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Orc, Undercommon, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Harvest Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of flails on her belt, each one with a aquamarine on the hilt. She wears a broad hat to cover her moderate length beige fur. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the north her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and to reunite with her absent mother

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Family, Criminal record. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Harvest Shore, Female Tabaxi Rogue 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bimpnottin Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky blue painted plate armor. She wears a deerstalker hat to hide her balding. This hazel eyed easterner is not easily forgotten.

Personality: She is calm most of the time but flees social interaction. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the east to a Stylist, Bimpnottin learned a great deal about her father's area of expertise. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 6 years.

Motivation: She seems to be bored by most things; and she is content

Ideals: Gifted. Flaws: Shy, Impulsive, Mundane. Bonds: Job. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Bimpnottin Gobblefirn, Female Gnome Paladin 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)19 (+4) 12 (+1)10 (+0)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Dwarven, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Mormo Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a robe, a symbol of luck around his neck, and a longbow on his belt. His clothes are grease stained in places. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are white and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. Through the years after Mormo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Mormo's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mormo Clandestine, Male Tiefling Ranger 3
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 8 (-1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Simple lock. 1 Superior lock.


Social Check DCs


Gorbundus Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a crossbow. His blue crest is greasy and uncared for. His eyes are a pleasant red.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Guardian, Criminal record, Poor, Family. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Gorbundus Ebynichtomonis, Male Dragonborn Warlock 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 50 gp.


Social Check DCs

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