Frouse Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Seamstress and is in decent physical shape. His white hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the west, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and someone believes him a fraud
Ideals: Opinionated. Bonds: Enemies, Immigrant, Criminal record. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 20 (+5) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp. 1 Everburning torch.
Bucklal Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light red in addition to tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his feathered red hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a marshal and was forced into it by his family
Flaws: Emotional, Insane. Bonds: In love, Nature, Family. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Light steel shield.
Geva Gentry, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is chestnut and curly. Her eyes are gray and catlike.
Personality: Geva is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a wizard, Geva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out west to avoid the crime she committed. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To share knowledge with the world; and someone believes her a fraud
Ideals: Extrovert, Logical. Bonds: Mentor, Criminal record, Enemies. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Justin Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a shortspear on his belt. His skin is fair and his fingers are delicate and long. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.
Personality: He can speak with the recently deceased. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Military, Poor. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gargax Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He carries with him a set of axes on his belt, each one with a jet on the hilt. His brass crest is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.
Personality: Gargax wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is greedy.
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Rich. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
