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Vondal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear grey pants and tee shirts. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Slave, Rich. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Vondal Silveraxe, Male Dwarf Adept 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. Smoky quartz (50 gp).


Social Check DCs


Ahvain Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his kukri. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane, Impulsive. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Ahvain Amastacia, Male Elf Warrior 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Amethyst (160 gp).


Social Check DCs


Right-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long yellow fur kept up in a rat tail. His eyes are likewise yellow.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Right-Handed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Ugly. Bonds: Family, Poor, Criminal record. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Right-Handed On the Water, Male Tabaxi Wizard 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mishann Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. She keeps her long rusty crest kept up in a rat tail. Her eyes, though not visible through her cowl, are red.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage

Ideals: Optimist, Philantrophist. Bonds: Poor, Adventurer, Family. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Mishann Phrahdrandon, Female Dragonborn Wizard 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Buckler.


Social Check DCs


Werydd Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are green and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.

History: Werydd was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.

Motivation: To be a Tailor again.

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Werydd Eversharp, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 10000 cp.


Social Check DCs

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