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Advanced [show]


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear brown pants and tee shirts. His red fur is long and unkept. His green eyes peer out from beneath his small brown hat.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Shy, Addict. Bonds: Religious. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Quick Shore, Male Tabaxi Wizard 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Magnifying glass. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Dariff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Dariff's first love is herself. Her second love is also herself. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She desires power and/or immortality.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Dariff Daerdahk, Female Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs


Baggi Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her blonde hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Baggi hails from a village terrorized by dire rats. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Baggi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and someone believes her a fraud

Ideals: Fighting. Flaws: Emotional, Impulsive. Bonds: Poor, Enemies. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Baggi Van Es, Female Half-Orc Paladin 1
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Azza Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Adventurer uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Adventurer, Azza learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She became a Adventurer soon after.

Motivation: To protect her home; and she is unsatisfied with her job

Flaws: Insane. Bonds: Job, Attractive, Guardian. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Azza Conviction, Female Tiefling Warlock 3
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vlorn Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries greatswords. His hair is short and white. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Fighting. Bonds: Nature, Adventurer, Slave, Has a crush. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Vlorn Underbough, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. 4 Tanglefoot bags.


Social Check DCs

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