Oriff Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey tunic with red highlights, and long grey pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face is covered beneath a completely black helmet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Oriff reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She desires power and/or immortality; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Military, Adventurer. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp. 1 Half-Plate.
Chenna TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. Her red hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are brown.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. After months of barely getting by, Chenna managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 60 gp. Iolite (40 gp).
Seven Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears baggy pastel pantaloons and a blue scarf. His beige fur is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Miller mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Mentor, Slave. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 sp.
Carlin Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of strength around her neck, and a scimitar on her belt. She keeps her auburn hair in a flapper bob. She has gleaming, smiling brown eyes.
Personality: Carlin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her father raised her in a mountain cabin. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Athletic, Impeccable, Philantrophist. Bonds: Nature. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp. 4 Tanglefoot bags.
Alvyn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is braided into rings. His eyes are green and catlike.
Personality: Eccentric and domineering, Alvyn will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alvyn is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Extrovert, Justice, Entrepeneur. Flaws: PTSD. Bonds: Rich, Has a crush. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 340 gp.
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Their contribution stands as a beacon of hope for all adventurers!
