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NPC Generator

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Advanced [show]


Gynnie Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Barber uniform. Her brown hair is cut jaggedly and amateurishly. This brown eyed easterner is not easily forgotten.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her mother out around the business and became quite the natural. She's also a talented Actor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Racist. Bonds: Job, Immigrant, Slave. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Gynnie Reedfellow, Female Halfling Warlock 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 120 gp. Jade (80 gp).


Social Check DCs


Sarah Windsor, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in brown turtlenecks beneath a violet coat with yellow slacks. She has done her best to style her white hair to look like a famous performer. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Dyer. Since then, she has sought to make the best of life.

Motivation: To prove her worth to the world; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Slave, Job. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Sarah Windsor, Female Human Expert 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Heather Remington, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. She has golden hair. Her blue eyes peer out from beneath her wide-brimmed grey hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Herbalist like her mother before her.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Heather Remington, Female Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Darrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a whip on his belt. He is muscular with a powerful set of arms. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Darrak was born with his father's beautiful face. Through the years after Darrak was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Darrak's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Darrak Battlehammer, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white fur, when down, is lengthy. His eyes are copper and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Cask Moon, Male Tabaxi Fighter 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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