Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. With a patchy golden beard and wild golden hair. His eyes are hazel and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Senteq grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Adventurer, Religious. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Yebe Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. She has done her best to style her silver hair to look like a famous performer. Her gray unseeing eyes seem to look past you.
Personality: Yebe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is harsh and unforgiving.
History: She comes from a rich eastern family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better village for her children.
Motivation: She's looking for her big break; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 60 gp.
Dentratha Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is generally well dressed albeit a few years behind the times. She has done her best to style her gold crest to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy and tries to find solutions quickly.
History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire; and her religion dominates her actions
Ideals: Passionate. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Jane Walcott, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a grey costume with the symbols of luck on her torso. Her hair is long and white with streaks of golden, and is pulled back with small grey clips. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born several months after her father was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Days after completing her studies, news broke out that her hometown was attacked by goblins. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: To get a good night's sleep; and she's attracted to the pc
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Military, Has a crush. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Tawna Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Merchant. Her brown hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Tawna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Merchant, Tawna learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Merchant for hire.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Silver pearl (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
